open_ooc
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* `cr2hdr`: the `contrib/cr2hdr` script from [[https://github.com/darktable-org/lua-scripts|lua-scripts]], but with a locale fix
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* `cr2hdr`: the `contrib/cr2hdr` script from [[https://github.com/darktable-org/lua-scripts|lua-scripts]], but with a locale fix
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* `ext_proc`: external processing with arbitrary command
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* `ext_proc`: external processing with arbitrary command
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* `open_ooc`: open associated ooc jpegs for selected raw files
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127
open_ooc.lua
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127
open_ooc.lua
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--[[
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ext_proc.lua - export and process with an arbitrary binary
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Copyright (C) 2025 Florian Tham <fgtham@gmail.com>.
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Heavily based on gimp.lua and thus is
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Copyright (c) 2016 Bill Ferguson
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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]]
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--[[
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open_ooc - open associated out-of-camera jpeg for selected raw files
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This script opens jpeg files for selected raw files. This helps when ignoring
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jpegs on import, but you want to view the jpeg nontheless.
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USAGE
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* require this script from your main lua file
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* select an image or images
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* in the "selected images" section, press "open ooc jpeg"
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BUGS, COMMENTS, SUGGESTIONS
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* Send to Florian Tham, fgtham@gmail.com
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]]
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local dt = require "darktable"
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local du = require "lib/dtutils"
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local df = require "lib/dtutils.file"
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local dtsys = require "lib/dtutils.system"
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local ooc_widget = nil
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local wg = {}
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local MODULE = "open_ooc"
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du.check_min_api_version("7.0.0", MODULE)
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-- from https://github.com/ChristianBirzer/darktable_extra_scripts/blob/main/HeliconFocus.lua
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-- find locale directory:
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local os_path_seperator = "/"
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local scriptfile = debug.getinfo( 1, "S" )
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local localedir = dt.configuration.config_dir..'/lua/locale/'
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if scriptfile ~= nil and scriptfile.source ~= nil then
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local path = scriptfile.source:match( "[^@].*[/\\]" )
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localedir = path..os_path_seperator..'locale'
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end
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dt.print_log( "localedir: "..localedir )
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local gettext = dt.gettext
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gettext.bindtextdomain(MODULE, localedir)
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local function _(msgid)
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return gettext.dgettext(MODULE, msgid)
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end
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-- return data structure for script_manager
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local script_data = {}
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script_data.metadata = {
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name = _("open OoC JPEG"),
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purpose = _("open associated OoC JPEGs for selected RAW files"),
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author = "Florian Tham <fgtham@gmail.com>",
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help = "https://docs.darktable.org/lua/stable/lua.scripts.manual/scripts/contrib/open_ooc"
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}
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script_data.destroy = nil -- function to destory the script
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script_data.destroy_method = nil -- set to hide for libs since we can't destroy them commpletely yet, otherwise leave as nil
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script_data.restart = nil -- how to restart the (lib) script after it's been hidden - i.e. make it visible again
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script_data.show = nil -- only required for libs since the destroy_method only hides them
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local function open_ooc() --finalize
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local images = dt.gui.selection()
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local file_list = ""
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if #images == 0 then
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dt.print(_("please select an image"))
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return
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end
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for _, image in pairs(images) do
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file_list = file_list .. image .. " "
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dt.print(image)
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end
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dt.print(file_list)
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end
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local function destroy()
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dt.gui.libs.image.destroy_actin(MODULE)
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dt.destroy_event(MODULE, "shortcut")
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end
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-- Register
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dt.gui.libs.image.register_action(
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MODULE, _("open associated OoC JPEGs"),
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function() open_ooc() end,
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_("open associated OoC JPEGs for the selected raw files")
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)
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dt.register_event(
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MODULE,
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"shortcut",
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function(event, shortcut), open_ooc() end,
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MODULE
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)
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--
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script_data.destroy = destroy
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return script_data
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